In this session, participants will be given an introduction to the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach to learning. Through activities and discussion, participants will learn the history and benefits of using STEAM-based expereinces in the preschool or afterschool classroom.
|Training approved for||
|Registration deadline||Nov 16, 2020|
|Number of open seats||40|
|Event Owner||4C Miami Valley|
|Sponsor Phone||(937) 220-9660 x1301|
|Target Audience||Classroom Staff / Teacher,Staff working with children with special needs,Program Administrator,Family Child Care,Parents/guardians|
|Age Groups related to content||Preschoolers (3 years to 5 years),Schoolagers (5 years to 18 years)|
|Core Knowledge Area||Learning Environments and Experiences, Learning Environments and Experiences, Learning Environments and Experiences|
|Child Development Associate Area||To advance physical and intellectual competence|
|Early Learning and Development Standards||
Approaches Toward Learning
Cognitive Development and General Knowledge
Participants will be able to describe the components of STEAM.
Participants will be able to explain two benefits of STEAM.
Participants will be able to identify one strategy for implementing STEAM into preschool and school-age classrooms.