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Profiles

STEAM: An Integrated Approach to Learning


Event Description

In this session, participants will be given an introduction to the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach to learning. Through activities and discussion, participants will learn the history and benefits of using STEAM-based expereinces in the preschool or afterschool classroom. 


Sessions / Training Location Info

Free Parking is available in the Jefferson Ave. Center parking lot at the SW corner of Long St. and Jefferson Ave. Please print parking pass available on the Action for Children website (click on “Parking” in “About” section). Some additional parking is available behind AFC weekdays after 5:30pm & on Saturdays – AFC staff will direct visitors on where to park.  Disability parking is located next to the back door of our building.  Please note that our front door is locked after 5 p.m. and on weekends, so class participants must enter through our back door (east side of building). Also note that the building will close 15 minutes after classes conclude. The temperature in our classrooms sometimes fluctuates, so please dress in layers so that you will be comfortable. For specific Professional Development policy information, go to www.actionforchildren.org 


Session Being Hosted At:
Action for Children - 78 Jefferson Avenue Columbus Franklin (directions)

Instructor(s)

Annette Hank

Event Information

Contact Hours 2.50
Training approved for OA-L1
Registration deadline Sep 26, 2019
Number of open seats 18
Event Owner Action for Children
Sponsor Phone (614) 224-0222

Topic Areas

Target Audience Classroom Staff / Teacher,Staff working with children with special needs,Program Administrator,Family Child Care,Parents/guardians
Age Groups related to content Preschoolers,Schoolagers
Core Knowledge Area N/A
Child Development Associate Area To advance physical and intellectual competence
Early Learning and Development Standards Approaches Toward Learning
Cognitive Development and General Knowledge
Assessment Type None

Objectives

Objective:

Participants will be able to describe the components of STEAM. 

 
Core Knowledge Document: Ohio's Early Childhood Core Knowledge and Competencies *REVISED*
 
Area: Learning Environments and Experiences
 
Subgroup: Learning Experiences
 
Competency: 1.4 Supports and encourages children's participation in a variety of learning experiences that foster curiosity, thinking and problem-solving.
Objective:

Participants will be able to explain two benefits of STEAM. 

 
Core Knowledge Document: Ohio's Early Childhood Core Knowledge and Competencies *REVISED*
 
Area: Learning Environments and Experiences
 
Subgroup: Learning Experiences
 
Competency: 1.4 Supports and encourages children's participation in a variety of learning experiences that foster curiosity, thinking and problem-solving.
Objective:

Participants will be able to identify one strategy for implementing STEAM into preschool and school-age classrooms. 

 
Core Knowledge Document: Ohio's Early Childhood Core Knowledge and Competencies *REVISED*
 
Area: Learning Environments and Experiences
 
Subgroup: Learning Experiences
 
Competency: 1.4 Supports and encourages children's participation in a variety of learning experiences that foster curiosity, thinking and problem-solving.

Training Organization


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